The Temple of Elemental Evil Windows game. Howdy folks! Two months have passed since we released Temple+ 1. Temple+ is going places! We're happy to say we managed to pack in quite a few additions and fixes during that time, and so thought it'd be a great time to keep you posted. We'll also let you in on what's planned for the next few months ; )this fellow is also going places. New feature highlights. The ongoing stream of updates has brought us up to version 1. For The Temple of Elemental Evil on the PC. You can then drag this high number over to the stat block you want.New high level class features for Bards, Druids and Monks* New Tactical Combat options for Trip attacks* New monster abilities* New crafting options and improved UI* Added support for the Keep on the Borderlands mod* And of course, Bugfixes! If you encounter any issues, be sure to report them to templeplushelp@gmail. For more details on changes check out the bottom of the post. What's next? We're currently in the process of upgrading the engine to Direct. TEMPLE OF ELEMENTAL EVIL, THE. 2293 votes Windows + Mac English, . The temple was razed, the villains were imprisoned. Baldur's Gate II: Enhanced Edition 2.0 Patch. Icewind Dale: Enhanced Edition 1.4 Patch. Baldur's Gate: Siege of Dragonspear Available Now. X1. 1, which will ensure that Temple is future proof, easier to debug, and also enable some snazzy new rendering features for future UI improvements. This isn't far from completion actually : )We're also doing a lot of under- the- hood work to allow for creating new classes. Our goal is to add 9 core Prestige Classes, and do it in such a way that is moddable / extendable by others entirely through the Python scripting system. Temple of Elemental Evil High Resolution problems fixed by GOG. Temple of Elemental Evil High Resolution. As a rough estimate, the first few Pr. C's should start rolling in about two months from now, and we are aiming to eventually include: Arcane Archer. Arcane Trickster. Archmage. Assassin. Blackguard. Duelist. Dwarven Defender. Eldritch Knight. Mystic Theurge. Again as a rough estimate, it should take a few more months to finish those up. Other than that, the thirst for new content in the To. EE engine has been growing. After all, you can only go dungeon delving in the Temple for so many times, right? It'd be a shame not to put this engine to better use! This natural conclusion is at the root of the simultaneous aspirations both us and the Circle of 8 group have to do Total Conversion of the Infinity Engine games, so they can finally be played in proper turn based combat! So to dispel the confusion: don't do that! Otherwise, it will overwrite the automated updates with the old install! We've added a heads up in the new installer so it's harder to miss ; )Thanks to the community again for all the feedback and bug reports! Cheers,Cattle & Pug. Detailed changelist. High Level Class Features: Druids: Extended Wild Shape to include Dire Bear (at level 1. Elementals (Large Elementals at level 1. Huge Elementals at 2. Monk feats: Diamond Soul, Quivering Palm, Empty Body, Perfect Self. Bards: Added Inspire Heroics. New Tactical Combat Options. Trip Attack of Opportunity - will make your character do Trip attacks on Ao. Os instead of normal attacks. Requires Improved Trip. Ability to do Trip Attacks as part of Full Attacks. Monster Abilities. Added . Makes wolves competitive animal companions now : )Applied Rend to pre- existing Trolls. Temple of Elemental Evil News. The Circle of Eight has released another followup patch to. Increased map limits on a few maps where high resolution 'screen. High-resolution patch. GOG.com - Populous 3: The Beginning - High-resolution patch. GOG.com - Temple of Elemental Evil patch CO8 Modpack 7. Temple of Elemental Evil. We seem to still be too weak for the temple quests. The Temple of Elemental Evil. The interface in ToEE favors a high resolution setting. Temple of Elemental Evil; The Elder Scrolls III: Morrowind; The Elder Scrolls IV: Oblivion; The Elder Scrolls V. The game's resolution was increased to a minimum. Icewind Dale II was the final game developed using. UI improvements for Crafting interfaces. Improved automatic item naming: Will automatically remove the . Makes the game harder at the mid- late game stage. Added support for Kot. B mod. Fixes. Fixed hotkeying of inventory items (it is now tolerant of the exact inventory slot)Fixed Grease causing slippage to characters with Freedom of Movement. Fixed damage handling for Enlarged characters: Corrected damage dice for enlarged weapons, and corrected handling of off- hand / shield / buckler usage. Fixed Power Attack and bonus for enlarged characters. Druid Wild Shape. Corrected number of Natural Attacks, Model Scale and Reach. Fixed use of Charge Attack while Wild Shaped. Fixed movement rate bug due to encumbrance. Fixed enchanted ammo items giving plus to damage for non- ranged weapons. Fixed Haste stacking. Fixed lingering poison effect when there is no secondary damage, such as Dragon Bile. Scrolls now provoke Ao. Os, and are also subject to Cast Defensively to prevent it. Cast Defensively DC corrected to account for spell level.
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December 2016
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